Ever since I’ve started playing video games, I’ve always loved those in which you need to survive. Whether it be trying to find food in the wilderness, build a house from scratch, or even strive in space, these games have always appealed to me. The feelings they brought were visceral, as if it was really me there, trying to stay alive, surviving ever so slightly, on the brink.
Are you able to survive in real life at least?
So far, I’ve been doing alright.
Anyways, in 2013, a game such as this was released on STEAM: Don’t Starve.
Don’t Starve is an open world survival game. You spawn in a randomly generated world, with no resources whatsoever. You must walk around and collect resources, such as grass, flint, rock, etc. Then, using the resources you’ve gathered, you craft items such as an ax to chop down trees to collect wood for fire, a farm to plant seeds to grow vegetables, a parasol to protect you from the rain so your tools don’t get all wet, and the list goes on.
When you spawn, you are considered to be on Day 1. Each day lasts about 8-10 minutes, part day and part night. You normally being in summer—or fall—, so the days are long, and the nights are short and warm. Your goal is to survive as long as possible, or to escape the world through a cascading set of objectives—that are never stated in the game; you must simply learn then as you play, through exploration and cunning.
At evenfall, you must prepare for the darkness: you need to have a light source, or else you die in the pitch of the night, attacked by abyssal creatures that you never see.
For those who watch Game of Thrones, you are all familiar with Winter Is Coming.
So are those who live on Earth, seeing as winter comes every year.
Yes, but I’m sure you get the point. Give me some slack, just sometimes.
In Don’t Starve, winters looms over your mind like a guillotine over a bandit’s neck: you must prepare for winter constantly, because food will be scarce, your character will freeze to death if not kept warm, and days are short and treacherous, which do not allow you to explore and collect resources as you do in the summer.
Did I mention that you must also take care of your hunger level—eat some nice veggies to partially fill your belly, or cook a meal in the crock-pot for a full replenishment—, keep sane—dig up graves, you get scared, your sanity drops, but pick flowers, you feel good, your sanity level increases slightly—, and monitor your health—if you start starving, your health drops rapidly until you find food, if you take one hit from a spider without your armor you could lose a fifth of your health, and don’t even get me started on Beefalos.
There are also caves, wild animals, hoards of spiders, angry walruses, and other imaginative creatures that haunt you at every forest turn. And the music in this game is stellar. It reminds me of Sherlock Holmes.
Here is a screenshot from the game, to give you an idea of the art style—a hat has been crafted to help keep warm during the winter:
There exists a multiplayer version, called Don’t Starve Together. In this, you can play with up to 5 other players, and attempt to survive the wild together. Two expansions also came out following the original game. In one of them, you are no longer in a forest-scene, but on a seafaring adventure: you ride little boats, find islands full of monkeys that steal all your goods, and much more.
Have you ever played this game? If not, what is your favorite survival game?
Foot-note: not starving of starvation is comforting, but starving of starvation is deadly.